About the Game
Brick & Mortar is a competitive economic game of narrow margins, quirky stores, and strategic market manipulation.
Two to four players assume the role of store owners seeking to expand their reach into a variety of markets. Over multiple rounds, they try to maximise profits, build equity, and undercut the competition—all while dealing with a market that can change at the whim of their opponents.
Each round, you'll simultaneously determine the market, speculate on goods, sell what you can, invest in victory points, and manage your storefronts. Each new store in your building provides unique benefits and restrictions. In the end, the player with the greatest investment in both stores and points wins!
Watch Meeple University’s overview on YouTube!
About the Designer & Publisher
Nick J. McCollum has an educational background in systems theory, game theory, and music theory. Over the past decade, he has written and shipped software used by millions of people and consulted on user-experience design. He's a competitive Star Wars Armada player, 18xx fan, and heavy-game aficionado. Although he designed his first game more than 20 years ago, Brick & Mortar will be his first (self) published game under Octoraffe Games.